AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games Performance in Romania Q4 2021
In Q4 2021, the top 5 Shoot'em Up games on a unified platform in Romania saw varied performance in weekly downloads, revenue, and active users.
The top 5 Shoot'em Up games on a unified platform in Romania showed diverse performance metrics in the fourth quarter of 2021. The data, sourced from Sensor Tower, provides insightful trends in weekly downloads, revenue, and active users.
Archero experienced significant fluctuations in its weekly revenue, peaking at approximately $2.9K in the week of December 20 and ending the quarter at around $2.5K. Weekly downloads showed a moderate increase towards the end of the quarter, reaching approximately 1.4K in the final week of December. The game maintained a stable user base, with weekly active users fluctuating around the 20K-25K mark, peaking at nearly 26K in late November.
Galaxy Attack: Space Shooter had a notable surge in weekly revenue, especially in the week of November 22, peaking at around $2.3K. Weekly downloads were relatively stable, with a peak of approximately 7.3K in the week of October 11. The game also saw a consistent number of weekly active users, ranging between 14.5K and 24.5K throughout the quarter.
Azur Lane showed a more modest performance. Weekly revenue peaked at about $1.5K in the final week of December, while the number of weekly downloads remained minimal. Weekly active users hovered around the 80-150 range, indicating a small but steady user base.
Galaxy Attack: Alien Shooter displayed a steady weekly revenue, peaking at around $1K in mid-October. Weekly downloads saw a gradual increase throughout the quarter, ending with approximately 3.9K in the final week of December. The game maintained a consistent number of weekly active users, generally around the 20K mark, with a peak of about 25K in the last week of December.
HAWK: Airplane Space games had a peak weekly revenue of approximately $1.2K in mid-December. However, the game struggled with weekly downloads, which were minimal throughout the quarter. Weekly active users also saw a decline, ending the quarter with about 164 users.
For more detailed insights and data, visit Sensor Tower.